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      • Test Server Update (Sep. 7 2022)
      • 09-07-2022
      • Hello Kalonline Players,

        Test server maintenance has at 16:00 ~ 18:10

        The schedule for the September 7th test server update will be announced below.

        For more information on Knight, Magician changed skills, please check the table on the test server guide page.

        Link to test server guide page: https://www.gameagit.com/kalonline/2208opentest


        1. Changed skill applied to Knight and Magician
        - Common passives, added skills, and changed skills are all applied.

        [Knight]

        (Wandering Knight)
        Mockery - Delete skill
        Sword Power - new skill. Ranged attack skills.
        Pierce - new skill.
        Protect - Delete skill
        Shield Attack -Delete skill
        Parry - Delete skill
        Critical Hit - Delete skill
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes

        (Apprentice Knight)
        Provocation - Delete skill
        Vortex - new skill. Close range skill.
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes

        (Vagabond Sword-man)
        Powerful Upward Slash - Remove constraint (Blow Point)
        Rush - Cooldown increased.
        Brutal Attack - official fix. Deletion of death points.
        Berserk - Cooldown reduction
        Parry - Delete skill
        Increase of Critical Hit - Delete skill
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes

        (God of Sword)
        Spin Slash - Remove the constraint (Blow Point) Cooldown reduction
        Sword Dance - Cooldown reduction.
        Shout of Fighting Spirit - Changed to the 3rd job advancement skill.
        Battle Rage - Delete skill
        Weapon defend - Delete skill
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes
        Concentration Enhancement - New Passive Common to All Classes
        Dodge Expert - New Passive Common to All Classes

        (God of Sword Awaken)
        Advanced Rush - new skill. Charge range skill.
        Shout of Defense - Delete skill
        Hell Fire - Changed to awakening skill. Cooldown reduction

        (Commander)
        Force of Defense - Cooldown increased
        Sacrifice - Delete skill
        Call of Lightning Defense - Delete skill
        Call of Ice Defense - Delete skill
        Call of Fire Defense - Delete skill
        Survival Instinct - Delete skill
        Elastic Shield - Delete skill
        Revival - Cooldown increased.
        Vortex - new skill. Close range skill.
        Devine Suction - Delete skill
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes

        (General)
        Perfect defense - Party members receive the same effect. duration reduction.
        Provocation of Blow - Cooldown reduction
        Awaken Lightning Slash - Cooldown reduction
        Defense strengthening - Delete skill
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes
        oncentration Enhancement - New Passive Common to All Classes
        Dodge Expert - New Passive Common to All Classes

        (General Awaken)
        The Boom of Earth - Cooldown reduction
        The wave of Earth - Cooldown reduction



        [Magician]

        (Scholar)
        Long-range attack Protection - Cooldown increase
        Heal - Cooldown increase
        Cure - delete
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes

        (Literary Person)
        Defensive incantation 1 - delete
        Defensive incantation 2 - delete
        Defensive incantation 3 - delete
        Defensive incantation 4 - delete
        Defensive incantation 5 - delete
        Defensive incantation 6 - delete
        Fire Blow - Cooldown increase
        Frost - Cooldown increase
        Group Cure - delete
        Restore - delete
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes

        (Hermit)
        Explosion - energy consumption change
        Thunder - energy consumption change
        Thunder Storm - Cooldown reduction
        Ice Storm - Cooldown reduction
        Fire Storm - Cooldown reduction
        Cold Binding - delete
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes

        (Chairperson of Joong-Bang)
        Delirium - new skill. long range skill.
        Group Cure 2 - Cooldown increase
        Hypnotism - delete
        Purification - delete
        Amnesia - delete
        Counter Damage - delete
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes

        (Ascetic)
        Flame Injection - Cooldown reduction
        Icicle - Cooldown reduction
        Lightning Arrow - Cooldown increased
        Fireball - Changed to fire damage. Cooldown reduction
        Ice Arrow - Changed to ice property damage.Cooldown reduction
        Thunderbolt - Changed to brain damage. Cooldown reduction
        Energy Explosion - Changed to brain damage Cooldown reduction
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes
        Concentration Enhancement - New Passive Common to All Classes
        Dodge Expert - New Passive Common to All Classes
        magic Intensification - delete

        (Ascetic Awaken)
        Punishment - Changed to a range skill that deals damage to a long-distance target.
        Releasing the Energy - Cooldown and energy consumption changes

        (Military Adviser)
        Energy Explosion - Changed to brain damage.Cooldown reduction

        (Military Adviser Awaken)
        Detonates cold - new skill. long range skill
        Bombing - Cooldown correction reduced.increased range
        Weapon Expert - New Passive Common to All Classes
        Sober Judgment - New Passive Common to All Classes
        Seize The Opportunity - New Passive Common to All Classes
        Concentration Enhancement - New Passive Common to All Classes
        Dodge Expert - New Passive Common to All Classes


        2. Apply Absorption and Resistance Formula Modifications
        - Magic attacks are also modified to be affected by defense.
        - Absorption and resistance application formulas have been corrected, and maximum values ​​exist.

        3. The monsters attack power has been reduced overall, and its stamina has increased.

        4. The skills of both the warrior and the shaman have been reset. (Excluding awakening skills)
        - Skill books returned after skill initialization can be sold at the purchase price.

        5. Add test server user support item
        - Jewels, High-Grade Stone of Chance and Stone of Birth have been added.



        And as the Infinite Tower was updated as the primary update focus, many customers gave feedback.
        In this regard, we will guide you on the development direction for the Infinite Tower as thought by the development team.

        [Infinite Tower Development Direction]

        Infinite Tower related
        Infinite Tower was developed as a personal instance dungeon.

        The amount of experience points applied is not finalized and may change after testing.
        The boss who appeared in the Infinite Tower is planned as a world boss,
        Tower coins will be changed to be obtained from places other than the Infinite Tower.

        Instance dungeons will be added periodically.
        First of all, a boss attack dungeon and an infinite hunting dungeon are planned


        Thank you.