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      • Updates and Patches (June 04 2026)
      • 06-02-2026
      • Hello Kalonline Players,

        We appreciate your continued interest of Kalonline.
        We will be doing Regular Server Maintenance on June. 4th 2026

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        The Regular Server Maintenance
        ===============================

        Hours : 09:40 ~ 11:40 (KST/GMT+9)

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        * Details *
        ========

        1) Improved Thief Skill Balance
        [Wandering Thief]
        * Sting
        - Skill damage will be increased.

        [Thief Guild member]
        * Swipe
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Skill damage will be increased.
        - Skill cool time will be increased.

        * Strangle
        - Skill damage will be increased.

        * Dual Shadow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Skill damage will be increased.
        - Skill cool time will be reduced.

        [Hitman]
        * Rupture
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
        - Skill damage will be increased.
        - Skill cool time will be reduced.

        [I. Swordman]
        * Dance of Killing
        - Skill damage will be increased.
        - Skill cool time will be increased.

        * Spin Attack
        - Skill damage will be increased.
        - Skill range will be increased.

        * Counter attack
        - When the Counter Attack effect is triggered, an effect will now be displayed on the character.
        - Skills can no longer be used while in Hiding state.
        - The activation rate of skills will be adjusted.

        * Twin Blade Strike
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
        - Skill damage will be increased.

        [Dark Shadow]
        * Wrath of Heaven
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
        - Upon a successful skill hit, a "Speed Decrease" debuff will be applied.
        - Skill cool time will be reduced.

        * Shadow Slash
        - Upon a successful skill hit, the "Stun" effect will be triggered.
        - "Stun" effect does not apply to boss monsters.
        - Skill cool time will be increased.

        * Whitefall Flash
        - "Critical Strike" skill has been changed to "Whitefall Flash".
        - Quickly approaches the target and attacks the targe nand nearby enemies.

        * Ghostflare
        - "Haunted" skill has been changed to "Ghostflare".
        - Attacks nearby enemies around the current location and grants a brief Hiding effect.

        * Sudden Violent Attack
        - Skill range will be reduced.
        - Skill damage will be increased.

        [Unearthly Ghost]
        * Intangible Slash
        - Upon a successful skill hit, the "Stun" effect will be triggered.
        - When damage is dealt to an enemy affected by the "Stun" effect, the "Stun" effect will be removed.
        - Skills can no longer be used while in Hiding state.
        - Skill damage will be increased.
        - Skill cool time will be increased.

        * Shadow Slash
        - Upon a successful skill hit, the "Stun" effect will be triggered.
        - "Stun" effect does not apply to boss monsters.
        - Skill damage will be increased.
        - Skill cool time will be increased.

        * Ghostflare
        - "Strike of God" skill has been changed to "Whitefall Flash".
        - Attacks nearby enemies around the current location and grants a brief Hiding effect.

        * Sudden Violent Attack
        - Skill range will be reduced.
        - Skill damage will be increased.

        2) Improved Map
        - Some maps in Island of the Battle Field will be adjusted to reduce character collision issues.
        - An issue where the mini map in Island of the Battle Field was displayed incorrectly has been fixed.
        - The spawn locations of certain monsters in Ancient Ruins will be adjusted.

        3) Improved Game UI
        - In Character Info (Hotkey: C), the stat increase rates for STR/Health/INT will be improved so that bonus stats are also reflected.
        - Typographical errors in the game UI have been corrected.

        4) Equipment inspection and data stabilization
        - Additional work to reduce in-game delays (lag) will be applied.
        - The game crash issue will be mitigated.

        5) Regular inspection of server hardware

        * Please note that intermittent web page access may not be possible during regular maintenance (09:40 ~ 11:40)(KST/GMT+9).

        Please refer to the above to avoid any inconvenience in using the game.

        Thanks for playing Kalonline.