We appreciate your continued interest of Kalonline.
We will be doing Regular Server Maintenance on June. 4th 2026
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The Regular Server Maintenance
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Hours : 09:40 ~ 11:40 (KST/GMT+9)
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* Details *
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1) Improved Thief Skill Balance
[Wandering Thief]
* Sting
- Skill damage will be increased.
[Thief Guild member]
* Swipe
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Skill damage will be increased.
- Skill cool time will be increased.
* Strangle
- Skill damage will be increased.
* Dual Shadow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Skill damage will be increased.
- Skill cool time will be reduced.
[Hitman]
* Rupture
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
- Skill damage will be increased.
- Skill cool time will be reduced.
[I. Swordman]
* Dance of Killing
- Skill damage will be increased.
- Skill cool time will be increased.
* Spin Attack
- Skill damage will be increased.
- Skill range will be increased.
* Counter attack
- When the Counter Attack effect is triggered, an effect will now be displayed on the character.
- Skills can no longer be used while in Hiding state.
- The activation rate of skills will be adjusted.
* Twin Blade Strike
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
- Skill damage will be increased.
[Dark Shadow]
* Wrath of Heaven
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
- Upon a successful skill hit, a "Speed Decrease" debuff will be applied.
- Skill cool time will be reduced.
* Shadow Slash
- Upon a successful skill hit, the "Stun" effect will be triggered.
- "Stun" effect does not apply to boss monsters.
- Skill cool time will be increased.
* Whitefall Flash
- "Critical Strike" skill has been changed to "Whitefall Flash".
- Quickly approaches the target and attacks the targe nand nearby enemies.
* Ghostflare
- "Haunted" skill has been changed to "Ghostflare".
- Attacks nearby enemies around the current location and grants a brief Hiding effect.
* Sudden Violent Attack
- Skill range will be reduced.
- Skill damage will be increased.
[Unearthly Ghost]
* Intangible Slash
- Upon a successful skill hit, the "Stun" effect will be triggered.
- When damage is dealt to an enemy affected by the "Stun" effect, the "Stun" effect will be removed.
- Skills can no longer be used while in Hiding state.
- Skill damage will be increased.
- Skill cool time will be increased.
* Shadow Slash
- Upon a successful skill hit, the "Stun" effect will be triggered.
- "Stun" effect does not apply to boss monsters.
- Skill damage will be increased.
- Skill cool time will be increased.
* Ghostflare
- "Strike of God" skill has been changed to "Whitefall Flash".
- Attacks nearby enemies around the current location and grants a brief Hiding effect.
* Sudden Violent Attack
- Skill range will be reduced.
- Skill damage will be increased.
2) Improved Map
- Some maps in Island of the Battle Field will be adjusted to reduce character collision issues.
- An issue where the mini map in Island of the Battle Field was displayed incorrectly has been fixed.
- The spawn locations of certain monsters in Ancient Ruins will be adjusted.
3) Improved Game UI
- In Character Info (Hotkey: C), the stat increase rates for STR/Health/INT will be improved so that bonus stats are also reflected.
- Typographical errors in the game UI have been corrected.
4) Equipment inspection and data stabilization
- Additional work to reduce in-game delays (lag) will be applied.
- The game crash issue will be mitigated.
5) Regular inspection of server hardware
* Please note that intermittent web page access may not be possible during regular maintenance (09:40 ~ 11:40)(KST/GMT+9).
Please refer to the above to avoid any inconvenience in using the game.