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  • Update     
    • Updates and Patches (June 04 2026)
    • 06-02-2026
    • Hello Kalonline Players,

      We appreciate your continued interest of Kalonline.
      We will be doing Regular Server Maintenance on June. 4th 2026

      ===============================
      The Regular Server Maintenance
      ===============================

      Hours : 09:40 ~ 11:40 (KST/GMT+9)

      ========
      * Details *
      ========

      1) Improved Thief Skill Balance
      [Wandering Thief]
      * Sting
      - Skill damage will be increased.

      [Thief Guild member]
      * Swipe
      - Skill will be changed from a single-target attack to an area-of-effect attack.
      - Skill damage will be increased.
      - Skill cool time will be increased.

      * Strangle
      - Skill damage will be increased.

      * Dual Shadow
      - Skill will be changed from a single-target attack to an area-of-effect attack.
      - Skill damage will be increased.
      - Skill cool time will be reduced.

      [Hitman]
      * Rupture
      - Skill will be changed from a single-target attack to an area-of-effect attack.
      - Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
      - Skill damage will be increased.
      - Skill cool time will be reduced.

      [I. Swordman]
      * Dance of Killing
      - Skill damage will be increased.
      - Skill cool time will be increased.

      * Spin Attack
      - Skill damage will be increased.
      - Skill range will be increased.

      * Counter attack
      - When the Counter Attack effect is triggered, an effect will now be displayed on the character.
      - Skills can no longer be used while in Hiding state.
      - The activation rate of skills will be adjusted.

      * Twin Blade Strike
      - Skill will be changed from a single-target attack to an area-of-effect attack.
      - Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
      - Skill damage will be increased.

      [Dark Shadow]
      * Wrath of Heaven
      - Skill will be changed from a single-target attack to an area-of-effect attack.
      - Applies to up to 5 targets only. (Target 1 enemy and 4 random nearby enemies)
      - Upon a successful skill hit, a "Speed Decrease" debuff will be applied.
      - Skill cool time will be reduced.

      * Shadow Slash
      - Upon a successful skill hit, the "Stun" effect will be triggered.
      - "Stun" effect does not apply to boss monsters.
      - Skill cool time will be increased.

      * Whitefall Flash
      - "Critical Strike" skill has been changed to "Whitefall Flash".
      - Quickly approaches the target and attacks the targe nand nearby enemies.

      * Ghostflare
      - "Haunted" skill has been changed to "Ghostflare".
      - Attacks nearby enemies around the current location and grants a brief Hiding effect.

      * Sudden Violent Attack
      - Skill range will be reduced.
      - Skill damage will be increased.

      [Unearthly Ghost]
      * Intangible Slash
      - Upon a successful skill hit, the "Stun" effect will be triggered.
      - When damage is dealt to an enemy affected by the "Stun" effect, the "Stun" effect will be removed.
      - Skills can no longer be used while in Hiding state.
      - Skill damage will be increased.
      - Skill cool time will be increased.

      * Shadow Slash
      - Upon a successful skill hit, the "Stun" effect will be triggered.
      - "Stun" effect does not apply to boss monsters.
      - Skill damage will be increased.
      - Skill cool time will be increased.

      * Ghostflare
      - "Strike of God" skill has been changed to "Whitefall Flash".
      - Attacks nearby enemies around the current location and grants a brief Hiding effect.

      * Sudden Violent Attack
      - Skill range will be reduced.
      - Skill damage will be increased.

      2) Improved Map
      - Some maps in Island of the Battle Field will be adjusted to reduce character collision issues.
      - An issue where the mini map in Island of the Battle Field was displayed incorrectly has been fixed.
      - The spawn locations of certain monsters in Ancient Ruins will be adjusted.

      3) Improved Game UI
      - In Character Info (Hotkey: C), the stat increase rates for STR/Health/INT will be improved so that bonus stats are also reflected.
      - Typographical errors in the game UI have been corrected.

      4) Equipment inspection and data stabilization
      - Additional work to reduce in-game delays (lag) will be applied.
      - The game crash issue will be mitigated.

      5) Regular inspection of server hardware

      * Please note that intermittent web page access may not be possible during regular maintenance (09:40 ~ 11:40)(KST/GMT+9).

      Please refer to the above to avoid any inconvenience in using the game.

      Thanks for playing Kalonline.