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      • Updates and Patches (August. 27 2026)
      • 08-26-2026
      • Hello Kalonline Players,

        We appreciate your continued interest of Kalonline.
        We will be doing Regular Server Maintenance on August. 27th 2026

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        The Regular Server Maintenance
        ===============================

        Hours : 09:40 ~ 11:40 (KST/GMT+9)

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        * Details *
        ========

        1) Improved Low level Skill Balance
        - Low-level skill balance for Knight, Archer, Magician, and Thief will be improved.

        [Wandering Knight]
        * Sword Power
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - MP consumption when using skills will be increase.
        - Skill casting time will be increase.
        - Skill cool time will be increased.
        - Skill range will be decrease.
        - Skill damage will be increase.

        [Apprentice Knight]
        * Transcendental Blow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - MP consumption when using skills will be decrease.
        - Skill cool time will be decrease.

        * Increasing Concentration
        - Skill cool time will be increased.

        [Vagabond Swordman]
        * Bone Crush
        - "Brutal Attack" skill has been changed to "Bone Crush".
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - MP consumption when using skills will be decrease.
        - Skill cool time will be increased.

        [Commander]
        * Force of Defense
        - MP consumption when using skills will be increase.

        * Call of Defense
        - MP consumption when using skills will be increase.
        - Skill cool time will be increased.
        - MP consumption will increase as the skill level up.

        * Call of On Target Point
        - MP consumption when using skills will be increase.
        - Skill cool time will be increased.
        - MP consumption will increase as the skill level up.

        * Call of Physical Attack
        - MP consumption when using skills will be increase.
        - Skill cool time will be increased.
        - MP consumption will increase as the skill level up.

        * Blood Slash
        - "Powerfu Widening Wound" skill has been changed to "Blood Slash".
        - Combo skills and prerequisite skills will be removed.
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - MP consumption when using skills will be decrease.
        - Skill cool time will be increased.

        [God of Sowrd]
        * Shout of Fighting Spirit
        - MP consumption when using skills will be increase.

        [Wandering Archer]
        * Staggering Blow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - Skill casting time will be decrease.
        - Skill cool time will be decrease.

        [Apprentice Archer]
        * Flamy Arrow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - Skill cool time will be increased.

        [Expert Archer]
        * Mysterious Arrow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Skill damage will be increase.
        - Skill cool time will be increased.

        [Scholar]
        * Lightning Blow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - Skill cool time will be increased.

        [Literary Man]
        * Fire Blow
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.

        [Chairperson of Joong-Bang]
        * Soul Destruction
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Skill damage will be increase.
        - Skill casting time will be increase.
        - Skill cool time will be increased.

        [Hitman]
        * Fatal Wound
        - Skill will be changed from a single-target attack to an area-of-effect attack.
        - Damage balance will be adjusted due to changes in attack patterns.
        - DoT duration will be decrease.

        2) Improved Game System
        - Fixed an issue where system messages were occasionally displayed incorrectly upon being killed by an enemy in PvP content.
        - Fixed an issue where Explosive Blow damage was displayed while under the "Blessing" status.

        3) Improved Game Effect
        - Fixed an issue where the buff effects of Frostmoon Gumiho and Fullmoon Gumiho were not being displayed.

        4) Improved Game UI
        - Fixed an issue where the disassembly tooltip was occasionally displayed incorrectly when disassembling items.
        - Fixed an issue where the name of the castle siege gate was displayed incorrectly.

        * Please note that intermittent web page access may not be possible during regular maintenance (09:40 ~ 11:40)(KST/GMT+9).

        Please refer to the above to avoid any inconvenience in using the game.

        Thanks for playing Kalonline.