We appreciate your continued interest of Kalonline.
We will be doing Regular Server Maintenance on August. 27th 2026
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The Regular Server Maintenance
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Hours : 09:40 ~ 11:40 (KST/GMT+9)
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* Details *
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1) Improved Low level Skill Balance
- Low-level skill balance for Knight, Archer, Magician, and Thief will be improved.
[Wandering Knight]
* Sword Power
- Skill will be changed from a single-target attack to an area-of-effect attack.
- MP consumption when using skills will be increase.
- Skill casting time will be increase.
- Skill cool time will be increased.
- Skill range will be decrease.
- Skill damage will be increase.
[Apprentice Knight]
* Transcendental Blow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- MP consumption when using skills will be decrease.
- Skill cool time will be decrease.
* Increasing Concentration
- Skill cool time will be increased.
[Vagabond Swordman]
* Bone Crush
- "Brutal Attack" skill has been changed to "Bone Crush".
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- MP consumption when using skills will be decrease.
- Skill cool time will be increased.
[Commander]
* Force of Defense
- MP consumption when using skills will be increase.
* Call of Defense
- MP consumption when using skills will be increase.
- Skill cool time will be increased.
- MP consumption will increase as the skill level up.
* Call of On Target Point
- MP consumption when using skills will be increase.
- Skill cool time will be increased.
- MP consumption will increase as the skill level up.
* Call of Physical Attack
- MP consumption when using skills will be increase.
- Skill cool time will be increased.
- MP consumption will increase as the skill level up.
* Blood Slash
- "Powerfu Widening Wound" skill has been changed to "Blood Slash".
- Combo skills and prerequisite skills will be removed.
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- MP consumption when using skills will be decrease.
- Skill cool time will be increased.
[God of Sowrd]
* Shout of Fighting Spirit
- MP consumption when using skills will be increase.
[Wandering Archer]
* Staggering Blow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- Skill casting time will be decrease.
- Skill cool time will be decrease.
[Apprentice Archer]
* Flamy Arrow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- Skill cool time will be increased.
[Expert Archer]
* Mysterious Arrow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Skill damage will be increase.
- Skill cool time will be increased.
[Scholar]
* Lightning Blow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- Skill cool time will be increased.
[Literary Man]
* Fire Blow
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
[Chairperson of Joong-Bang]
* Soul Destruction
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Skill damage will be increase.
- Skill casting time will be increase.
- Skill cool time will be increased.
[Hitman]
* Fatal Wound
- Skill will be changed from a single-target attack to an area-of-effect attack.
- Damage balance will be adjusted due to changes in attack patterns.
- DoT duration will be decrease.
2) Improved Game System
- Fixed an issue where system messages were occasionally displayed incorrectly upon being killed by an enemy in PvP content.
- Fixed an issue where Explosive Blow damage was displayed while under the "Blessing" status.
3) Improved Game Effect
- Fixed an issue where the buff effects of Frostmoon Gumiho and Fullmoon Gumiho were not being displayed.
4) Improved Game UI
- Fixed an issue where the disassembly tooltip was occasionally displayed incorrectly when disassembling items.
- Fixed an issue where the name of the castle siege gate was displayed incorrectly.
* Please note that intermittent web page access may not be possible during regular maintenance (09:40 ~ 11:40)(KST/GMT+9).
Please refer to the above to avoid any inconvenience in using the game.