Icon |
Name |
Acquirement Condition |
skill_level |
MP Requirement |
Cool Time |
Execution Time |
Max. Limit |
 |
Lightning Magic
[Active] |
Lv 1 |
10 |
2~7 |
0.6 |
0.6 |
300 |
Throw lightning to the enemy to give lightning damage |
|
|
 |
Ice Magic
[Active] |
Lv 3 |
20 |
6~11 |
0.6 |
0.8 |
350 |
Throw a lump of ice to the enemy to give ice damage |
|
|
 |
Heal
[Active] |
Lv 7 |
5 |
12~36 |
4.2 |
0 |
300 |
Recover one's own health points |
|
|
 |
Fire Magic
[Active] |
Lv 8 |
20 |
7~12 |
0.6 |
1.3 |
450 |
Throw fire ball to the enemy to give fire damage |
|
|
 |
Cure
[Active] |
Lv 16 |
10 |
10~28 |
0.6 |
1.8 |
500 |
Recover some health points of one who is selected |
|
|
 |
Long-range Protection
[Active] |
Lv 25 |
1 |
64 |
5 |
0.8 |
- |
Perfect defense from long range attack by once. Efficiency disappears after defense is done. |
|
|
 |
Defensive incantation 1
[Active] |
Lv 30/1st Job Change<Acquired Automatically> |
1 |
45 |
0 |
2.2 |
- |
Protect one's body with power of earth. Absortion Rate + 1, Defense + 3 |
|
|
 |
Magic Mastery : Lightning
[Passive] |
Lv 30/1st Job Change |
5 |
- |
- |
- |
- |
Max magic attack of lightning is increased |
|
|
 |
Magic Mastery : Ice
[Passive] |
Lv 30/1st Job Change |
5 |
- |
- |
- |
- |
Increase the chance of making the enemy slow |
|
|
 |
Magic Mastery : Fire
[Passive] |
Lv 30/1st Job Change |
5 |
- |
- |
- |
- |
Decrease the incantion time on fire magic |
|
|
 |
Shock Wave
[Active] |
Lv 31/1st Job
Change/Lightning
Magic Grade
5 or Above |
5 |
62~86 |
1.2 |
0 |
1200 |
Launch the strong Shock Wave to the opponent |
|
|
 |
Meditation
[Active] |
Lv 32/1st Job Change |
3 |
23~66 |
55~45 |
- |
20 |
Recover one's own energy point slowly |
|
|
 |
Defensive incantation 2
[Active] |
Lv 35/1st Job Change
<Acquired Automatically> |
1 |
58 |
0 |
2.2 |
- |
Protect one's body with power of earth. Absortion Rate + 1, Defense + 5 |
|
|
 |
Revival
[Active] |
Lv 37/1st Job Change
/Cure Grade 1 or Above |
1 |
240 |
5 |
3.2 |
- |
Revive one who is unable to fight, and restore minimum health point |
|
|
 |
Cure 2
[Active] |
Lv 36/1st Job Change/Cure Grade 10 or Above |
5 |
41~49 |
0.6 |
1.5 |
900 |
Recover some health points of one who is selected |
|
|
 |
Defensive incantation 3
[Active] |
Lv 40/1st Job Change
<Acquired Automatically> |
1 |
64 |
0 |
2.2 |
- |
Protect one's body with power of earth. Absortion Rate + 2, Defense + 7 |
|
|
 |
Defensive incantation 4
[Active] |
Lv 45/1st Job Change
<Acquired Automatically> |
1 |
75 |
0 |
2.2 |
- |
Protect one's body with power of earth. Absortion Rate + 2, Defense + 10 |
|
|
 |
Defensive incantation 5
[Active] |
Lv 50/1st Job Change
<Acquired Automatically> |
1 |
82 |
0 |
2.2 |
- |
Protect one's body with power of earth. Absortion Rate + 2, Defense + 15 |
|
|
 |
Lightning Blow
[Active] |
Lv 21/Lightning Magic Training Finished |
10 |
13~22 |
0.6 |
0.7 |
600 |
Lightning blows up when it hits the target |
|
|
 |
Fire Blow
[Active] |
Lv 33/1st Job Change/Fire Magic Grade 10 or Above |
5 |
38~62 |
0.6 |
2.1 |
500 |
When the Fire Blow hits the target and explodes, all the enemies nearby will get damaged |
|
|
 |
Splashy Ice
[Active] |
Lv 34/1st Job Change/Ice Magic Grade 10 or Above |
5 |
49~73 |
0.6 |
0.8 |
250 |
Attack with splashy ice wave. All targets that hit may get slowed by the Ice Mastery |
|
|
 |
Speed Up
[Active] |
Lv 36/1st Job Change |
3 |
90~106 |
0.6 |
2.3 |
- |
Run faster for certain amount of time |
|
|
 |
Frost
[Active] |
Lv 43/1st Job Change/
Splashy Ice Grade 1 or Above |
1 |
47 |
0.6 |
2 |
- |
Freeze the targeted enemy for a period of time. However, it will be canceled when attacked during incantation. |
|
|
 |
Group Cure
[Active] |
Lv 47/1st Job Change/Cure 2 Training Finished |
3 |
62~70 |
0.6 |
1.2 |
540 |
Recover the health point of all the group members |
|
|
 |
Restore
[Active] |
Lv 42/1st Job Change/Revival Training Finished |
1 |
112 |
90 |
0 |
- |
Recover the selected one's all health point instantly. |
|