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Skill - Magician(Military Adviser)

The following skill values may be changed from time to time for balance adjustment, and changes will be notified through the update bulletin board, and the application of the website may be delayed.

Military Adviser
  1. Blessing [active]
    Acquisition Lv Cooltime Description
    70 300 Using the skill on allies grants invincibility to both myself and allies within a 2-meter radius.
    the Maximum number of people is limited to 16
  2. Therapeutic touch [active]
    Acquisition Lv Cooltime Description
    75 60 HP is recovered every 2 seconds for 12 seconds.It cant be used on monsters.? The recovery amount is proportional to the casters HP.
  3. Energy Explosion [active]
    Acquisition Lv Cooltime Description
    91 13 It gathers and explodes floating energy in one place. Inflicts damage to all enemies within the range.
  4. Lightning Arrow [passive]
    Acquisition Lv Cooltime Description
    70 I have a powerful lightning bolt. The right target is debuffed, and when the monster attacks with another lightning skill, a monster explosion occurs around the monster.
  5. Weapon Expert - Military Adviser [passive]
    Acquisition Lv Cooltime Description
    81 Attack power is increased.
  6. Sober Judgment - Military Adviser [passive]
    Acquisition Lv Cooltime Description
    82 Critical Rate is increased.
  7. Seize The Opportunity - Military Adviser [passive]
    Acquisition Lv Cooltime Description
    92 Critical Damage is increased.
  8. Concentration Enhancement - Military Adviser [passive]
    Acquisition Lv Cooltime Description
    96 Accuracy is increased.
  9. Dodge Expert - Military Adviser [passive]
    Acquisition Lv Cooltime Description
    101 Dodge is increased.
  10. Walk on the Air [chant]
    Acquisition Lv Cooltime Description
    94 It is faster than the Skill Run. Plus, its speed gets increased as well. When the player is in a situation of reiteration, use of this skill will be stopped. A situation that is not possible for the reiteration : Run, Speed Up, Emergency Escape, Potion of Increase Buff for Speed of Movement.
  11. Detonates cold [active]
    Acquisition Lv Cooltime Description
    94 14 Detonates cold in a specified area. Damaged targets are frozen.
  12. Bombing [active]
    Acquisition Lv Cooltime Description
    91 15 Give damage of non-type that is under the certain magical attack power to designated target.
  13. Powerful bombardment[active]
    Acquisition Lv Cooltime Description
    105 35 Delivers attacks on the selected ground for 6 seconds, dealing area-of-effect damage, and reduces Evasion Point for 2 seconds
  14. Tiger's Breath[active]
    Acquisition Lv Cooltime Description
    105 38 It deals damage to the selected target. For monsters, it pulls them toward the target's center. and Reduces your active skills cooldown