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Pet System

Pet System

The mystical creatures that have got mysterious energies from the depths of Geum-Oh Mine offer any supernatural power to their masters.
The pets which are called "Creatures of Son of the sky" will add stronger power to their masters in field hunt as well as in PvP.
They can be bought for a certain amount of Zamogeon or Cash, and their skills can be used after one of them has been equipped.
Pets consist of Field Pet and PvP Pet, so each of them has different attributes or abilities in accordance with the characteristic of playing type.
Field Pet and PvP Pet cannot be used together and only one pet can be used by the condition of use.
There is also a limited time for the use of pet. When its remaining time is over, the pet disappears automatically.

Kinds of Pets




Buying and Equipping Pet

Pets can be kept in the inventory like common items.

1) Buy from Zamogeon : Pets can be bought from the Manager of mystical creatures in the Pub of the Giant Bird.
2) Buy from Kal Cash : Pets can be bought at ITEMSHOP in KalOnline homepage
- Any purchased pets are bound. Therefore, trading or sending the pets as gifts is impossible.
- You can equip and use pets by putting them on the equipment inventory.
- Time limit for use of the pets will not be counted before the pets have been equipped.
- Zamogeon Pet (pets that can be bought from Zamogeon) and Cash Pet have its time limit (7 days) and remaining time(~days ~hrs ~mins) is shown in pet's item tool-tip.

1) Pets can be bought from the Manager of mystical creatures.

2) If you contact Manager of mystical creatures, he will show the list of the pets that can be bought from Zamogeon.
You may pick one to buy it. (All of them can be bought, but you can only equip one pet.)

3) Pick a pet out of inventory and equip it on a character, and then certain buff effects will run by a certain chance with a certain cycle time.


How to do crossbreed

- Pet's skill cycle time beins to go from equipment.
- Pet's skill cyclically run at 6~10 intervals by buff grade, and as buff grade is higher, buffs run more frequently.
- Kinds of pet's buffs are unselective, and once you equip a pet, its skills automatically run by a certain chance with a certain
cycle time.
- Pet's buff effect immediately disappears when its time limit is over or it is put back on inventory.
- No pets can be re-equipped in case that the time limit remains 10 seconds or less.

Details of Crossbreed System

- Field Pets are for PvE only and can be used for monster hunt. "Attack Power Incresae",
 "Rate of Explosive Blow Increase",
 "Defense Increase" or "Evasion Increase" will run as a pet's main skill in accordance with the kind of your current pet.
  one additional skill is available for Zamogeon Pets and two additional skills are available for Cash Pets.
  Field Pets have lower ability stats than PvP Pets.
- PvP Pets are availble in PvPs such as 1 on 1, Duel Tournament, Scenario battlefields and Castle Siege.
  Kinds of their abilities are the same as Field Pets' ones, but have higher ability stats than Field Pets.

Pet System

Pet Name Buy for Abilities Buffs
Field Pet PvP Pet
Blue Dragon Zamogeon main: Attack power +4%
add.: Defense +3%
main: Attack power +6%
add.: Defense +4%
Attack
Defense
Kal Cash main: Attack power +8%
add.1: Defense +3%
add.2: Explosive Blow rate +2%
main: Attack power +12%
add.1: Defense +4%
add.2: Explosive Blow rate +3%
Attack
Defense
Explosive
Blow
White Tiger Zamogeon main: Explosive Blow rate +2%
add.: Defense +3%
main: Explosive Blow rate +4%
add.: Defense +4%
Explosive
Blow
Attack
Kal Cash main: Explosive Blow rate +4%
add.1: Attack power +2%
add.2: Defense +3%
main: Explosive Blow rate +5%
add.1: Attack power +3%
add.2: Defense +4%
Explosive
Blow
Attack
Defense
Black
Tortoise
Zamogeon main: Defense +5%
add.: Attack power +2%
main: Defense +6%
add.: Attack power +3%
Defense
Attack
Kal Cash main: Defense +10%
add.1: Attack power +2%
add.2: Evasion +2%
main: Defense +12%
add.1: Attack power +3%
add.2: Evasion +3%
Defense
Attack
Evasion
Red Bird Zamogeon main: Evasion +2%
add.: Attack power +2%
main: Evasion +4%
add.: Attack power +3%
Evasion
Attack
Kal Cash main: Evasion +3%
add.1: Defense +3%
add.2: Attack power +2%
main: Evasion +4%
add.1: Defense +4%
add.2: Attack power +3%
Evasion
Attack
Defense