The first Korean fantasy

Area-Tower of priest

Tower of priest

Tower of priest introduction

Emperor Temoth I was all anxiety for the contract that he’d made with I’Lryer prior to the abolishment of the Balkhan Emperor and unification of Geheneh: “I’ll give you a power in exchange with the eldest sons of your monarchs,” said the powerful I’Lryer. Blinded by a desire for the power, Temoth said yes and he enthroned himself with the power endowed by I’Lryer.
The old emperor couldn’t do nothing but regret his choice every time he faced the dashing figure of his eldest son, young Temoth II, who was named after the father.

One day, I’Lryer came to Temoth I urging him to execute the contract, but was driven out of the palace by the emperor. As if he expected, I’Lryer left one word before he quietly left the palace: “You’ll now have to pay the price for breaking the contract.”

I’Lryer walked across Geheneh heading north to Highland of the Sky, the land of GuhBalhan. Behind him following his way, a closed world of magic opened awakening big and small fairies from their thousand years of sleep. Unlike their pure and innocent nature described in legend, the fairies were heinous and violent influenced by the spirit of demons--that exist in the gap of space and time--during their millenary sleep. To calm down the angered fairies, the blood of five ancient tribes of Geheneh, but Temoth I was oblivious because he betrayed I’Lryer.

I’Lryer is now waiting for a warrior who will seal the gap of space and time by unveiling ancient secrets and the identity of the demons at Highland of the Sky, City of Priest, and Tower of Priest

Tower of Priest special

An ancient tower

located in the center of Fairy Forest and surrounded by evil fairies of the forest
where I’Lryer has resided since he was expelled from Geheneh long time ago. It is infested by fairies that were influenced by the evil energy of demons.

-This tower consists of total 10 levels. Following the tower quests, you must clear up to the 10th level where a boss monster summoned by the spirit of I’Lryer awaits. If you successfully defeat the boss, you will be rewarded with an item that allows you to use the portal to Geheneh Continent.

Entrance limit.

- Tower of Priest is limited to enter as follows :

Floor Entrance basis Remark
1~5 floor Unlimited Unlimited The Quest Item is dropped for players with the tower entry quest.
6Floor Require restoration for [Moon-yong] 100 pieces of Unknown world
7Floor Require restoration for [Moon-yong] 200 pieces of Unknown world
8Floor Require restoration for [Moon-yong] 300 pieces of Unknown world
9Floor Require restoration for [Moon-yong] 500 pieces of Unknown world
10 floor
(I’lyer’s Room)
United party members within at least “Platoon”.
At least every party member must possess the quest item.

Level Concept

I’Lryer’s Room Top Level
Quest item available for
the questers.
A magical world; rough, square obsidian columns at the different lengths shoot up and have stone stairs in between. Upper Level
Quest item available for
the questers.
Octagon-shaped magical room in where no physical logics exist; there are walls, but no ceiling. And under the floor is endless space. Mid Level
Quest item available for
the questers.
The bottom levels that give off an intimidating vibe with the high ceiling and thick columns. It is brighter and simpler than other levels. Lower Level
Free for All

Company System

Company System is an extended party system for the entry of “I’Lryer’s Room” on the 10th level of Tower of Priest.
An NPC assisting in forming a Company is available on the 10th level of Tower of Priest.
3 Parties can form a “Platoon” that admits up to 18 players.
5 Platoons can form one “Company” that admits up to 60 players.
Area-effective magic such as multi-player healing skills affects only same Party members.

Members of “Platoon” or “Company” will be automatically expelled if they leave the 10th level of Tower of Priest.
Only “Platoon or Company Commander” can disband “Platoon or Company.” Platoon or Company, however, cannot be disbanded once the members enter “I’Lryer’s Room.”
The basic formation and rules of Platoon and Company are the same as Party.

Platoon/Company Making Guide

Forming Platoon

1. A full-membered party can be transformed into Platoon.
2. To form a Platoon, speak to “Manager of Platoon and Company NPC” in the 10th floor of Tower of Priest.
3. "Platoon control window" can be opened by pressing "P" key after forming a Platoon is completed.
4. To invite a party in Platoon, click the button of Party Invitation and input the leader name of the party.
5. Any member in Platoon can invite a player, who is not in any other party, Platoon, Company.
(You may register "Party" shotcut in a quick slot and invite by right-click.)
6. Getting out of the 10th floor of Tower of Priest, you will automatically be withrawn from current Platoon.

Check the below image to form a Platoon

-Details of "Platoon control window" (Shortcut key "P")

Forming Company

1. A full-membered Platoon(18 members) can be transformed into a Company.
2. To form a Company, speak to “Manager of Platoon and Company NPC” in the 10th floor of Tower of Priest.
3. "Company control window" can be opened by pressing "P" key after forming a Company is completed.
4. The way of individual invitation and party invitation in Company is same as the way of them in Platoon.
5. A Company can invite a Platoon waiting in the 10th floor using the button of Platoon invitation.
6. You can invite a Platoon clicking in the list opened by the function of Platoon invitation the leader name whose Platoon you want to invite.
7. Getting out of the 10th floor of Tower of Priest, you will automatically be withrawn from current Company.
8. Any member in Company can invite a player.
9. Company can get in I’Lryer's room, but at least one member must possess a I’Lryer's necklace to enter

-The process of forming Company

-Details of "Company control window" (Shortcut key "P")

I’Lryer’s Room Organization

- Only party members within at least “Platoon” can enter “I’Lryer’s Room.”
To form “Platoon,” or “Company,” speak to “Platoon Request NPC” standing next to the entrance of “I’Lryer’s Room.”
- Only a “Platoon or Company Commander” can click the door of “I’Lryer’s Room” to enter the room. Once the door is open, every member of the Platoon or Company will be automatically transported into “I’Lryer’s Room”.
- Upon entering “I’Lryer’s Room,” at least one member of the Platoon or Company must possess “I’Lryer’s Necklace,” the quest item. Otherwise no one can enter the room. (“I’Lryer’s Necklace”: Quest Item)
- “I’Lryer’s Room” Play Flowchart

- The door of “I’Lryer’s Room” changes its appearance depending on the room status: occupied or vacant. If the room is already occupied by a different Platoon or Company, another group cannot enter until the fight is over.


- If your group is victorious from the fight with the bosses, you will be given some time to loot items and the questers will receive the quest reward item. And then everyone will be returned to “City of Priest.” “Recall Scroll” and “Saving Scroll of Location” cannot be used inside Tower of Priest.
- When a company has already hunted down both Dunamic and Cheios, other companies will not be allowed to hunt them for 24 hours.

Quest Organization

The “Tower of Priest” quest is to move to Geheneh Continent that will be implemented in the near future.
The Location of the Quest NPC “Il Ja”

-Quest Details

NO Qwest NPC Contents Requirement
1 Qualification Test: “Essence of Elemental” Il Ja Collect “Essences of Elemental” from Tower of Priest. 3rd Class
2 The Passage Money:"Devah’s Soul" Il Ja Collect “Souls of Undead” from Tower of Priest. 1 of Each “Essence of Elemental”
3 The Trial of “I’Lryer” Il Ja Meet I’Lryer in “I’Lryer’s Room” and prove your qualification. 100 “Souls of Undead” (“I’Lryer’s Necklace”)
4 The Key to the Unknown World Il Ja To the New Continent (In Development) "Ring of I'Lryer"