The first Korean fantasy
Menu

Awaken System

Awaken Skill

Going through asceticism process and awakening, players will able to acquire the awaken skills.
Skills that are going to be added are two types of active skills by each class and two general skills for all classes.

General

  1. Walk on the Air [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 10 - - - -
    It is faster than the Skill Run. Plus, its speed gets increased as well.
    When the player is in a situation of reiteration, use of this skill will be stopped.
    A situation that is not possible for the reiteration : Run, Speed Up, Emergency Escape, Potion of Increase Buff for Speed of Movement.
  2. Evolution of Mana Circulation [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 10 - - - -
    Health and energy recover faster than the Skill Rest.
  3. God of Sword

  4. Shout of Defense [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 50 Immediate Process -
    Increase your defense drastically.
  5. Shout of Fighting Spirit [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Increase the Physical Attack power of the party members that are within a certain radius around you.
  6. General

  7. The Boom of Earth [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 100 Immediate Process -
    Gives a stun effect to all targets within range around you. (Exercised only through the characters.)
  8. The Wave of Earth [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Give the damage to all of the enemies that are within a certain radius around the target.
  9. God of Bow

  10. One Hit Strike [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Give the strong Physical Damage to the target that has been designated.
  11. Arrows of the Master [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200 (Skill is upgraded, Cool Time is decreased 20 sec.) Immediate Process -
    Attack the designated target with the strong damage. Then, give the additional damage within a certain radius around the target
  12. Imperial General

  13. Massive Fire [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Attack the strong Physical Damage to the target that has been designated.
  14. Spirit of the Arrows [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Attack the designated target with the strong damage.
  15. Ascetic

  16. Punishment [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Attack the target of powerful Thundrstroke by using condensed awaken power.
  17. Releasing the Energy [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 320
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Decrease Execution time of skill of fire type for a certain period of time.
    Increase the rate of ice type skill freezing (Decrease the speed of movement) for a certain period of time.
    Increase the attack power of lightning type for a certain period of time.
  18. Military Adviser

  19. Incapacitation [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Decrease the defense within its range of the target. Then, incapacitate the buff skill that is already applied to the certain probability.
    (Exercised only through the characters.)
  20. Bombing [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 300
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Give damage of non-type that is under the certain magical attack power to designated target.
  21. Dark Shadow

  22. Critical Strike[Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 320
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Give the strong Physical Damage to the approached single target.
  23. Critical Diffusion [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Increase the critical hit Damage of party members that are within a certain radius around you.
  24. Unearthly Ghost

  25. Strike of God [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 240
    (Skill is upgraded, Cool Time is decreased 20 sec.)
    Immediate Process -
    Ignore the Defense Skill and strikes the attack on the wide area.
  26. Destroying Armor [Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 - 200 Immediate Process -
    Give the damage to all of the enemies that are within a certain radius around you while ignoring their defense.
  27. Mind Sword

  28. Giant Sword Slash[Active]
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 3 500 200 sec 1 sec -
    Make a big sword with 10ea's SwordTrickster's energy and cut it 3 times. Deals great damage to the area around the character.
  29. Phoenix Wings [Active]/div>
    Condition Level Requirement Cool Time Execution Time Limit
    First Awaken 5 500 200 sec 1 sec  -
    Fires 10 swords, dealing massive damage to 1 enemy.