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Company System

Company System is an extended party system for the entry of “I’Lryer’s Room” on the 10th level of Tower of Priest.
An NPC assisting in forming a Company is available on the 10th level of Tower of Priest.
3 Parties can form a “Platoon” that admits up to 18 players.
5 Platoons can form one “Company” that admits up to 60 players.
Area-effective magic such as multi-player healing skills affects only same Party members.

Members of “Platoon” or “Company” will be automatically expelled if they leave the 10th level of Tower of Priest.
Only “Platoon or Company Commander” can disband “Platoon or Company.” Platoon or Company, however, cannot be disbanded once the members enter “I’Lryer’s Room.”
The basic formation and rules of Platoon and Company are the same as Party.

Platoon/Company Making Guide

Forming Platoon

1. A full-membered party can be transformed into Platoon.
2. To form a Platoon, speak to “Manager of Platoon and Company NPC” in the 10th floor of Tower of Priest.
3. "Platoon control window" can be opened by pressing "P" key after forming a Platoon is completed.
4. To invite a party in Platoon, click the button of Party Invitation and input the leader name of the party.
5. Any member in Platoon can invite a player, who is not in any other party, Platoon, Company.
(You may register "Party" shotcut in a quick slot and invite by right-click.)
6. Getting out of the 10th floor of Tower of Priest, you will automatically be withrawn from current Platoon.

Check the below image to form a Platoon

-Details of "Platoon control window" (Shortcut key "P")

Forming Company

1. A full-membered Platoon(18 members) can be transformed into a Company.
2. To form a Company, speak to “Manager of Platoon and Company NPC” in the 10th floor of Tower of Priest.
3. "Company control window" can be opened by pressing "P" key after forming a Company is completed.
4. The way of individual invitation and party invitation in Company is same as the way of them in Platoon.
5. A Company can invite a Platoon waiting in the 10th floor using the button of Platoon invitation.
6. You can invite a Platoon clicking in the list opened by the function of Platoon invitation the leader name whose Platoon you want to invite.
7. Getting out of the 10th floor of Tower of Priest, you will automatically be withrawn from current Company.
8. Any member in Company can invite a player.
9. Company can get in I’Lryer's room, but at least one member must possess a I’Lryer's necklace to enter

-The process of forming Company

-Details of "Company control window" (Shortcut key "P")

I’Lryer’s Room Organization

- Only party members within at least “Platoon” can enter “I’Lryer’s Room.”
To form “Platoon,” or “Company,” speak to “Platoon Request NPC” standing next to the entrance of “I’Lryer’s Room.”
- Only a “Platoon or Company Commander” can click the door of “I’Lryer’s Room” to enter the room. Once the door is open, every member of the Platoon or Company will be automatically transported into “I’Lryer’s Room”.
- Upon entering “I’Lryer’s Room,” at least one member of the Platoon or Company must possess “I’Lryer’s Necklace,” the quest item. Otherwise no one can enter the room. (“I’Lryer’s Necklace”: Quest Item)
- “I’Lryer’s Room” Play Flowchart

- The door of “I’Lryer’s Room” changes its appearance depending on the room status: occupied or vacant. If the room is already occupied by a different Platoon or Company, another group cannot enter until the fight is over.

 

- If your group is victorious from the fight with the bosses, you will be given some time to loot items and the questers will receive the quest reward item. And then everyone will be returned to “City of Priest.” “Recall Scroll” and “Saving Scroll of Location” cannot be used inside Tower of Priest.
- When a company has already hunted down both Dunamic and Cheios, other companies will not be allowed to hunt them for 24 hours.