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Skill - Knight(God of Sword)

God of Sword
  1. Spin Slash [active]
    Acquisition Lv Cooltime Description
    75 12 While holding a weapon and spinning, it deals damage to the surroundings.
  2. Sword Dance [active]
    Acquisition Lv Cooltime Description
    75 12 Attack in rapid succession with a rapid sword-wielding.Requires a two-handed weapon.
  3. Shout of Fighting Spirit [active]
    Acquisition Lv Cooltime Description
    80 30 Increase the Physical Attack power of the party members that are within a certain radius around you.
  4. Weapon Expert (God of Sword) [passive]
    Acquisition Lv Cooltime Description
    81 Attack power is increased.
  5. Sober Judgment (God of Sword) [passive]
    Acquisition Lv Cooltime Description
    82 Critical Rate is increased.
  6. Seize The Opportunity (God of Sword) [passive]
    Acquisition Lv Cooltime Description
    92 Critical Damage is increased.
  7. Concentration Enhancement (God of Sword) [passive]
    Acquisition Lv Cooltime Description
    96 Accuracy is increased.
  8. Dodge Expert (God of Sword) [passive]
    Acquisition Lv Cooltime Description
    101 Dodge is increased.
  9. Walk on the Air [chant]
    Acquisition Lv Cooltime Description
    94 It is faster than the Skill Run. Plus, its speed gets increased as well. When the player is in a situation of reiteration, use of this skill will be stopped. A situation that is not possible for the reiteration : Run, Speed Up, Emergency Escape, Potion of Increase Buff for Speed of Movement.
  10. Advanced Rush [active]
    Acquisition Lv Cooltime Description
    91 10 Charges the target, dealing damage and stunning them. But distance must be more than 60.
  11. Hell Fire [active]
    Acquisition Lv Cooltime Description
    91 12 #Slams a large sword and fires flames forward.
  12. Gale Slash[active]
    Acquisition Lv Cooltime Description
    105 28 Charges the selected area with a powerful lightning strike, causing widespread damage.
  13. Invincible protection[active]
    Acquisition Lv Cooltime Description
    105 50 For 5 seconds, immune to all skill effects and damage from allies and enemies.
    Also, recovers health.(Effect is canceled upon movement.)